March Challenge
There Be No More Dragons
One day in the tavern, you met a few travelers talking about a game they play. They wondered how they would fare if it were played with actual dungeons and dragons.

When you told them you were going to try it, they gave you a little advice for the way: Dice are your friends, Dragons are not.
Challenge Requirements
- Kill1 as many types of Dragons2 as possible3 without using Instant Death effects until returning to the Ancient Cave entrance room
- For each type of Core you don't kill4, you can ignore the "without using Instant Death effects" part of the previous requirement for one type of Dragon
- an enemy type counts as being killed when, for at least one enemy of that type, you trigger the fading animation upon it being reduced to 0 hit points, or when you inflict the Death status (where applicable); killing more than one of the same type of enemy won't increase your count
- types of Dragons are Green Dragon, Red Dragon, Black Dragon, White Dragon, Blue Dragon, Copper Dragon, Silver Dragon, and Gold Dragon
- placement in this challenge is determined by amount of types of Dragons killed, using run time only as a tiebreaker; for a run to be valid, at least one Dragon has to be killed when returning to the entrance room
- types of Cores are Red Core, Blue Core, Green Core, and No Core; not killing an enemy type means killing not a single enemy of that type over the entire attempt
Material
You can use the following tracker to make it easier for you/your viewers to follow what's going on, as well as for me to check your runs.
You're welcome to use any of the following graphics in your challenge streams or recordings.
- There Be No More Dragons Challenge Image
- Arena Logo (white, transparent background)
- Arena Logo (dark gray, transparent background)