April Challenge
Headhunting
Cave diving and treasure hunting could be so much more fun, if it weren't for some of those annoying enemies... well, it's time to turn the tables, and hunt the lot down!

Lexis tried to help out, but his camera gadget only shoots in black-and-white...
Since your guess is as good as mine, if you kill any foe that fits, you take the cash — but you know you'd do everyone a favor if you killed the most dangerous ones!
Challenge Requirements
- Kill1 at least one enemy of each displayed sprite, regardless of it's color palette:
- Kill a Necromancer, Wizard, or Dark Sum'ner
- Kill a Tengu, or Sly Fox
- Kill a Vampire, or Nosferatu
- Kill an Asashin, or Ninja
- Kill an Iron Gorem, Magma Gorem, or Gold Gorem
- For each of the above enemy groups, if you kill the last enemy mentioned in that group (which is always the latest of those enemies to appear), 2 minutes will be subtracted from your final time (up to one time per enemy group)
- Deal at least 9000 damage to the Master Jelly, and finish the battle2
- an enemy counts as being killed when you trigger the fading animation upon it being reduced to 0 hit points, or when being inflicted the Death status
- finishing the battle means to trigger the fading animation either when the enemy is being reduced to 0 hit points, or after it hits itself from the 4th turn's action
Material
You can use the following tracker to make it easier for you/your viewers to follow what's going on, as well as for me to check your runs.
You're welcome to use any of the following graphics in your challenge streams or recordings.
- Headhunting Challenge Image
- Arena Logo (white, transparent background)
- Arena Logo (dark gray, transparent background)