August Challenge
Class Action
What's the one thing to strive for most while exploring the cave — being consistent, acquiring knowledge, being resourceful, or just finding a good story to tell?

Now you can show what your strengths are!
Challenge Requirements
- Choose a class1 — Warrior, Mage, Rogue, or Bard
- Warrior Maxim, Guy, Selan, Dekar
- Deal at least 9900 damage to the Master Jelly, and finish the battle2
- Mage Maxim, Selan, Lexis, Arty
- Kill3 an Earth Genie, Flame Genie, Wind Genie, and Well Genie using only spells, and using different spells for each genie4
- Deal at least 3900 damage to the Master Jelly using only spells5, and finish the battle2
- Rogue Maxim, Tia, Guy, Lexis
- Show a menu screen with at least 666666 Gold
- Show a menu screen with three different blue chest items6, as well as the Brill Helm, Dragon Ring, and Light Jewel
- Bard Maxim, any two additional characters
- Get damaged by a Blue Mimic7
- Survive a Terminal Blow78
- Listen to Do-Re-Mi, Tra-La-La, Doop-Do-Wah, and Da-dadah
- Kill3 an Orky
- A Silver Dragon gets a turn in battle
- Encounter a Gold Dragon
- Use Providence9
- choosing a class means to pick one of the four options, and selecting and keeping the designated characters for your party. to complete this challenge, you only have to complete the chosen class's goals. the winner of this challenge is determined by the fastest time, regardless of the class they chose
- finishing the battle means to trigger the fading animation either when the enemy is being reduced to 0 hit points, or after it hits itself from the 4th turn's action
- an enemy counts as being killed when you trigger the fading animation upon it being reduced to 0 hit points, or when being inflicted the Death status
- spells are attack types that can be used from the spell menu; some IP skills casts spells as part of their effect, in which case that spell's damage also counts. for a genie to count, you must never actively interact with it in any way other than targetting it by spells, which includes non-damaging options. capsules may not deal damage, or inflict status effects to them. each spell that you use against any one of the target genies cannot be used against other genies in order to complete this goal
- other attack types can be used, but only spell damage will count towards the damage
- these items can be either from blue chests or from enemy drops
- this only counts if a character (a capsule monster doesn't count) is being hit
- this means that a character (a capsule monster doesn't count) is targetted with the enemy's skill named Terminal Blow, takes damage from it, and survives taking that damage
- the run ends when Providence is used from the item menu, just like the timing for speedrun attempts
Material
You can use the following trackers to make it easier for you/your viewers to follow what's going on, as well as for me to check your runs.
You're welcome to use any of the following graphics in your challenge streams or recordings.
- Class Action Challenge Image
- Arena Logo (white, transparent background)
- Arena Logo (dark gray, transparent background)